<Physics>
<CameraPOV_OrbitRadiusVal Type="float">500</CameraPOV_OrbitRadiusVal>
</Physics>
(Originally 'CameraPOV_OrbitRadiusVal' value is from 0 to 10 depending on camera distance)
As you hit 'V' camera will zoom in on your car normally.
Then by moving mouse around you can make it either start spinning around while zooming out or just float away. Also only part of the map is being loaded.
NOTICE: Do not use mouse scroll wheel or it will reset the value
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Keep up the good work bro.
ReplyDeleteThanks man, many ppl appreciate your work !
ReplyDelete